Jumat, 13 Februari 2015

How to Create Patterns in Beatboxing

One Methods:Patterns

This part in the Beatboxing Manual has been separated into a new area. Here's a list of patterns you can make when beat boxing.
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Modified Drum Tab

The first line is for the snare sound. This can be a tongue snare, a lip snare, or any other snare. Next is the hi-hat line, and the third is the bassline. Another line can be added at the bottom for miscellaneous sounds, which should be defined below the tab and apply only to that pattern. Here's an example:

S |----|K---|----|K---||----|K---|----|K---|
H |--T-|--T-|--T-|--T-||----|----|----|----|
B |B---|----|B---|----||B---|----|B---|----|
V |----|----|----|----||--W-|--W-|--W-|--W-|
W = Vocalized "What?"

Beats are separated by single lines and bars by double lines. Here's a key for the symbols:

Bass:
JB= Bumskid bass drum B = Strong bass drum
b = Soft bass drum
X = Sweeping bass drum
U = Techno bass drum

Snare:
K = Tongue snare (without lungs)
C = Tongue snare (with lungs)
P = Pff or lip snare
G = Techno snare

Hi-Hat:
T = "Ts" snare
S = "Tssss" open snare
t = front part of successive hi-hats
k = back part of successive hi-hats

Other:
Kkkk = Click Roll
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Basic Beat

This is the basic beat. All beginners should start here and work their way up.

S |----|K---|----|K---||----|K---|----|K---|
H |--T-|--T-|--T-|--T-||--T-|--T-|--T-|--T-|
B |B---|----|B---|----||B---|----|B---|----|

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Double Hi-hat

This one sounds cool and is a good exercise for speeding up your hi-hats without using the successive hi-hat sounds.

S |----|K---|----|K---||----|K---|----|K---|
H |--TT|--TT|--TT|--TT||--TT|--TT|--TT|--TT|
B |B---|----|B---|----||B---|----|B---|----|
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Modified Double Hi-hat

This is a more advanced beat that should only be attempted if you can successfully do the double hi-hat pattern with perfect accuracy. It switches up the rhythm in the double hi-hat pattern to make it more interesting.

S |----|K---|----|K---||----|K---|----|K---|
H |--TT|----|TT--|--TT||--TT|----|TT--|--TT|
B |B---|--B-|--B-|----||B---|--B-|--B-|-B--|

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Advanced Beat

This is a very advanced beat. Only try it if you've mastered the above patterns as well as the successive hi-hat (tktktk). 
S |----|K---|----|K---||----|K---|----|K---|
H |-tk-|-tk-|tk-t|-tkt||-tk-|-tk-|tkSS|--tk|
B |B--b|---B|--B-|----||B--b|---B|--B-|----|

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Techno Beat

S |----|G---|----|G---||----|G---|----|G---|
H |--tk|--tk|--tk|--tk||--tk|--tk|--tk|--tk|
B |U---|----|U---|----||U---|----|U---|----|


Another pattern useful for developing fast high hats, I call this "Abhi's Beat":
H |tsstk|tsstk|tsstss|tktss||tktss|tsstk|tsstss|tktk|


A variation to Abhi's Beat would be something like:
S |----|----|K---|----||----|----|K---|----|
H |--tk|SS--|--tk|SS--||tkSS|--SS|--tk|SStk|
B |B---|--B-|----|--B-||----|B---|----|----|


Fun Beatboxing Game:

Round one: Beat box in a circle. Must go for at least 15 seconds and must end before 30 seconds, and if they don’t go for 15 or stop before 30 seconds or they stuff up they are out.

Round two: Rap insults (doesn’t have to be true) in a circle. Must go for at least 10 seconds and must end before 30 seconds, and if they don’t go for 15 or stop before 30 seconds they are out.

Last Round: "Yo momma" jokes. Players that were out from previous rounds judge if the joke was good enough. You keep playing until there are two players left. When there are two players left they have to pick what type of "yo momma" jokes. Example: Player 1: "Yo momma’s so dumb...". Player 2: "Yo momma’s so fat...", etc. After the player has picked his/her "yo momma" joke-style they can only do that type of joke. And all other players choose if the "yo momma" joke is good/funny enough.

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